﻿/*
VideoJS - HTML5 Video Player
v2.0.2

This file is part of VideoJS. Copyright 2010 Zencoder, Inc.

VideoJS is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.

VideoJS is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public License
along with VideoJS.  If not, see <http://www.gnu.org/licenses/>.
*/

// Self-executing function to prevent global vars and help with minification
(function (window, undefined) {
    var document = window.document;

    // Using jresig's Class implementation http://ejohn.org/blog/simple-javascript-inheritance/
    (function () { var initializing = false, fnTest = /xyz/.test(function () { xyz; }) ? /\b_super\b/ : /.*/; this.JRClass = function () { }; JRClass.extend = function (prop) { var _super = this.prototype; initializing = true; var prototype = new this(); initializing = false; for (var name in prop) { prototype[name] = typeof prop[name] == "function" && typeof _super[name] == "function" && fnTest.test(prop[name]) ? (function (name, fn) { return function () { var tmp = this._super; this._super = _super[name]; var ret = fn.apply(this, arguments); this._super = tmp; return ret; }; })(name, prop[name]) : prop[name]; } function JRClass() { if (!initializing && this.init) this.init.apply(this, arguments); } JRClass.prototype = prototype; JRClass.constructor = JRClass; JRClass.extend = arguments.callee; return JRClass; }; })();

    // Video JS Player Class
    var VideoJS = JRClass.extend({

        // Initialize the player for the supplied video tag element
        // element: video tag
        init: function (element, setOptions) {

            // Allow an ID string or an element
            if (typeof element == 'string') {
                this.video = document.getElementById(element);
            } else {
                this.video = element;
            }
            // Store reference to player on the video element.
            // So you can acess the player later: document.getElementById("video_id").player.play();
            this.video.player = this;
            this.values = {}; // Cache video values.
            this.elements = {}; // Store refs to controls elements.

            // Default Options
            this.options = {
                autoplay: false,
                preload: true,
                useBuiltInControls: false, // Use the browser's controls (iPhone)
                controlsBelow: false, // Display control bar below video vs. in front of
                controlsAtStart: false, // Make controls visible when page loads
                controlsHiding: true, // Hide controls when not over the video
                defaultVolume: 0.85, // Will be overridden by localStorage volume if available
                playerFallbackOrder: ["html5", "flash", "links"], // Players and order to use them
                flashPlayer: "htmlObject",
                flashPlayerVersion: false // Required flash version for fallback
            };
            // Override default options with global options
            if (typeof VideoJS.options == "object") { _V_.merge(this.options, VideoJS.options); }
            // Override default & global options with options specific to this player
            if (typeof setOptions == "object") { _V_.merge(this.options, setOptions); }
            // Override preload & autoplay with video attributes
            if (this.getPreloadAttribute() !== undefined) { this.options.preload = this.getPreloadAttribute(); }
            if (this.getAutoplayAttribute() !== undefined) { this.options.autoplay = this.getAutoplayAttribute(); }

            // Store reference to embed code pieces
            this.box = this.video.parentNode;
            this.linksFallback = this.getLinksFallback();
            this.hideLinksFallback(); // Will be shown again if "links" player is used

            // Loop through the player names list in options, "html5" etc.
            // For each player name, initialize the player with that name under VideoJS.players
            // If the player successfully initializes, we're done
            // If not, try the next player in the list
            this.each(this.options.playerFallbackOrder, function (playerType) {
                if (this[playerType + "Supported"]()) { // Check if player type is supported
                    this[playerType + "Init"](); // Initialize player type
                    return true; // Stop looping though players
                }
            });

            // Start Global Listeners - API doesn't exist before now
            this.activateElement(this, "player");
            this.activateElement(this.box, "box");
        },
        /* Behaviors
        ================================================================================ */
        behaviors: {},
        newBehavior: function (name, activate, functions) {
            this.behaviors[name] = activate;
            this.extend(functions);
        },
        activateElement: function (element, behavior) {
            // Allow passing and ID string
            if (typeof element == "string") { element = document.getElementById(element); }
            this.behaviors[behavior].call(this, element);
        },
        /* Errors/Warnings
        ================================================================================ */
        errors: [], // Array to track errors
        warnings: [],
        warning: function (warning) {
            this.warnings.push(warning);
            this.log(warning);
        },
        /* History of errors/events (not quite there yet)
        ================================================================================ */
        history: [],
        log: function (event) {
            if (!event) { return; }
            if (typeof event == "string") { event = { type: event }; }
            if (event.type) { this.history.push(event.type); }
            if (this.history.length >= 50) { this.history.shift(); }
            try { console.log(event.type); } catch (e) { try { opera.postError(event.type); } catch (e) { } }
        },
        /* Local Storage
        ================================================================================ */
        setLocalStorage: function (key, value) {
            if (!localStorage) { return; }
            try {
                localStorage[key] = value;
            } catch (e) {
                if (e.code == 22 || e.code == 1014) { // Webkit == 22 / Firefox == 1014
                    this.warning(VideoJS.warnings.localStorageFull);
                }
            }
        },
        /* Helpers
        ================================================================================ */
        getPreloadAttribute: function () {
            if (typeof this.video.hasAttribute == "function" && this.video.hasAttribute("preload")) {
                var preload = this.video.getAttribute("preload");
                // Only included the attribute, thinking it was boolean
                if (preload === "" || preload === "true") { return "auto"; }
                if (preload === "false") { return "none"; }
                return preload;
            }
        },
        getAutoplayAttribute: function () {
            if (typeof this.video.hasAttribute == "function" && this.video.hasAttribute("autoplay")) {
                var autoplay = this.video.getAttribute("autoplay");
                if (autoplay === "false") { return false; }
                return true;
            }
        },
        // Calculates amoutn of buffer is full
        bufferedPercent: function () { return (this.duration()) ? this.buffered()[1] / this.duration() : 0; },
        // Each that maintains player as context
        // Break if true is returned
        each: function (arr, fn) {
            if (!arr || arr.length === 0) { return; }
            for (var i = 0, j = arr.length; i < j; i++) {
                if (fn.call(this, arr[i], i)) { break; }
            }
        },
        extend: function (obj) {
            for (var attrname in obj) {
                if (obj.hasOwnProperty(attrname)) { this[attrname] = obj[attrname]; }
            }
        }
    });
    VideoJS.player = VideoJS.prototype;

    ////////////////////////////////////////////////////////////////////////////////
    // Player Types
    ////////////////////////////////////////////////////////////////////////////////

    /* Flash Object Fallback (Player Type)
    ================================================================================ */
    VideoJS.player.extend({
        flashSupported: function () {
            if (!this.flashElement) { this.flashElement = this.getFlashElement(); }
            // Check if object exists & Flash Player version is supported
            if (this.flashElement && this.flashPlayerVersionSupported()) {
                return true;
            } else {
                return false;
            }
        },
        flashInit: function () {
            this.replaceWithFlash();
            this.element = this.flashElement;
            this.video.src = ""; // Stop video from downloading if HTML5 is still supported
            var flashPlayerType = VideoJS.flashPlayers[this.options.flashPlayer];
            this.extend(VideoJS.flashPlayers[this.options.flashPlayer].api);
            (flashPlayerType.init.context(this))();
        },
        // Get Flash Fallback object element from Embed Code
        getFlashElement: function () {
            var children = this.video.children;
            for (var i = 0, j = children.length; i < j; i++) {
                if (children[i].className == "vjs-flash-fallback") {
                    return children[i];
                }
            }
        },
        // Used to force a browser to fall back when it's an HTML5 browser but there's no supported sources
        replaceWithFlash: function () {
            // this.flashElement = this.video.removeChild(this.flashElement);
            if (this.flashElement) {
                this.box.insertBefore(this.flashElement, this.video);
                this.video.style.display = "none"; // Removing it was breaking later players
            }
        },
        // Check if browser can use this flash player
        flashPlayerVersionSupported: function () {
            var playerVersion = (this.options.flashPlayerVersion) ? this.options.flashPlayerVersion : VideoJS.flashPlayers[this.options.flashPlayer].flashPlayerVersion;
            return VideoJS.getFlashVersion() >= playerVersion;
        }
    });
    VideoJS.flashPlayers = {};
    VideoJS.flashPlayers.htmlObject = {
        flashPlayerVersion: 9,
        init: function () { return true; },
        api: { // No video API available with HTML Object embed method
            width: function (width) {
                if (width !== undefined) {
                    this.element.width = width;
                    this.box.style.width = width + "px";
                    this.triggerResizeListeners();
                    return this;
                }
                return this.element.width;
            },
            height: function (height) {
                if (height !== undefined) {
                    this.element.height = height;
                    this.box.style.height = height + "px";
                    this.triggerResizeListeners();
                    return this;
                }
                return this.element.height;
            }
        }
    };


    /* Download Links Fallback (Player Type)
    ================================================================================ */
    VideoJS.player.extend({
        linksSupported: function () { return true; },
        linksInit: function () {
            this.showLinksFallback();
            this.element = this.video;
        },
        // Get the download links block element
        getLinksFallback: function () { return this.box.getElementsByTagName("P")[0]; },
        // Hide no-video download paragraph
        hideLinksFallback: function () {
            if (this.linksFallback) { this.linksFallback.style.display = "none"; }
        },
        // Hide no-video download paragraph
        showLinksFallback: function () {
            if (this.linksFallback) { this.linksFallback.style.display = "block"; }
        }
    });

    ////////////////////////////////////////////////////////////////////////////////
    // Class Methods
    // Functions that don't apply to individual videos.
    ////////////////////////////////////////////////////////////////////////////////

    // Combine Objects - Use "safe" to protect from overwriting existing items
    VideoJS.merge = function (obj1, obj2, safe) {
        for (var attrname in obj2) {
            if (obj2.hasOwnProperty(attrname) && (!safe || !obj1.hasOwnProperty(attrname))) { obj1[attrname] = obj2[attrname]; }
        }
        return obj1;
    };
    VideoJS.extend = function (obj) { this.merge(this, obj, true); };

    VideoJS.extend({
        // Add VideoJS to all video tags with the video-js class when the DOM is ready
        setupAllWhenReady: function (options) {
            // Options is stored globally, and added ot any new player on init
            VideoJS.options = options;
            VideoJS.DOMReady(VideoJS.setup);
        },

        // Run the supplied function when the DOM is ready
        DOMReady: function (fn) {
            VideoJS.addToDOMReady(fn);
        },

        // Set up a specific video or array of video elements
        // "video" can be:
        //    false, undefined, or "All": set up all videos with the video-js class
        //    A video tag ID or video tag element: set up one video and return one player
        //    An array of video tag elements/IDs: set up each and return an array of players
        setup: function (videos, options) {
            var returnSingular = false,
    playerList = [],
    videoElement;

            // If videos is undefined or "All", set up all videos with the video-js class
            if (!videos || videos == "All") {
                videos = VideoJS.getVideoJSTags();
                // If videos is not an array, add to an array
            } else if (typeof videos != 'object' || videos.nodeType == 1) {
                videos = [videos];
                returnSingular = true;
            }

            // Loop through videos and create players for them
            for (var i = 0; i < videos.length; i++) {
                if (typeof videos[i] == 'string') {
                    videoElement = document.getElementById(videos[i]);
                } else { // assume DOM object
                    videoElement = videos[i];
                }
                playerList.push(new VideoJS(videoElement, options));
            }

            // Return one or all depending on what was passed in
            return (returnSingular) ? playerList[0] : playerList;
        },

        // Find video tags with the video-js class
        getVideoJSTags: function () {
            var videoTags = document.getElementsByTagName("video"),
    videoJSTags = [], videoTag;

            for (var i = 0, j = videoTags.length; i < j; i++) {
                videoTag = videoTags[i];
                if (videoTag.className.indexOf("video-js") != -1) {
                    videoJSTags.push(videoTag);
                }
            }
            return videoJSTags;
        },

        // Check if the browser supports video.
        browserSupportsVideo: function () {
            if (typeof VideoJS.videoSupport != "undefined") { return VideoJS.videoSupport; }
            VideoJS.videoSupport = !!document.createElement('video').canPlayType;
            return VideoJS.videoSupport;
        },

        getFlashVersion: function () {
            // Cache Version
            if (typeof VideoJS.flashVersion != "undefined") { return VideoJS.flashVersion; }
            var version = 0, desc;
            if (typeof navigator.plugins != "undefined" && typeof navigator.plugins["Shockwave Flash"] == "object") {
                desc = navigator.plugins["Shockwave Flash"].description;
                if (desc && !(typeof navigator.mimeTypes != "undefined" && navigator.mimeTypes["application/x-shockwave-flash"] && !navigator.mimeTypes["application/x-shockwave-flash"].enabledPlugin)) {
                    version = parseInt(desc.match(/^.*\s+([^\s]+)\.[^\s]+\s+[^\s]+$/)[1], 10);
                }
            } else if (typeof window.ActiveXObject != "undefined") {
                try {
                    var testObject = new ActiveXObject("ShockwaveFlash.ShockwaveFlash");
                    if (testObject) {
                        version = parseInt(testObject.GetVariable("$version").match(/^[^\s]+\s(\d+)/)[1], 10);
                    }
                }
                catch (e) { }
            }
            VideoJS.flashVersion = version;
            return VideoJS.flashVersion;
        },

        // Browser & Device Checks
        isIE: function () { return ! +"\v1"; },
        isIPad: function () { return navigator.userAgent.match(/iPad/i) !== null; },
        isIPhone: function () { return navigator.userAgent.match(/iPhone/i) !== null; },
        isIOS: function () { return VideoJS.isIPhone() || VideoJS.isIPad(); },
        iOSVersion: function () {
            var match = navigator.userAgent.match(/OS (\d+)_/i);
            if (match && match[1]) { return match[1]; }
        },
        isAndroid: function () { return navigator.userAgent.match(/Android/i) !== null; },
        androidVersion: function () {
            var match = navigator.userAgent.match(/Android (\d+)\./i);
            if (match && match[1]) { return match[1]; }
        },

        warnings: {
            // Safari errors if you call functions on a video that hasn't loaded yet
            videoNotReady: "Video is not ready yet (try playing the video first).",
            // Getting a QUOTA_EXCEEDED_ERR when setting local storage occasionally
            localStorageFull: "Local Storage is Full"
        }
    });

    // Shim to make Video tag valid in IE
    if (VideoJS.isIE()) { document.createElement("video"); }

    // Expose to global
    window.VideoJS = window._V_ = VideoJS;

    /* HTML5 Player Type
    ================================================================================ */
    VideoJS.player.extend({
        html5Supported: function () {
            if (VideoJS.browserSupportsVideo() && this.canPlaySource()) {
                return true;
            } else {
                return false;
            }
        },
        html5Init: function () {
            this.element = this.video;

            this.fixPreloading(); // Support old browsers that used autobuffer
            this.supportProgressEvents(); // Support browsers that don't use 'buffered'

            // Set to stored volume OR 85%
            this.volume((localStorage && localStorage.volume) || this.options.defaultVolume);

            // Update interface for device needs
            if (VideoJS.isIOS()) {
                this.options.useBuiltInControls = true;
                this.iOSInterface();
            } else if (VideoJS.isAndroid()) {
                this.options.useBuiltInControls = true;
                this.androidInterface();
            }

            // Add VideoJS Controls
            if (!this.options.useBuiltInControls) {
                this.video.controls = false;

                if (this.options.controlsBelow) { _V_.addClass(this.box, "vjs-controls-below"); }

                // Make a click on th video act as a play button
                this.activateElement(this.video, "playToggle");

                // Build Interface
                this.buildStylesCheckDiv(); // Used to check if style are loaded
                this.buildAndActivatePoster();
                this.buildBigPlayButton();
                this.buildAndActivateSpinner();
                this.buildAndActivateControlBar();
                this.loadInterface(); // Show everything once styles are loaded
                this.getSubtitles();
            }
        },
        /* Source Managemet
        ================================================================================ */
        canPlaySource: function () {
            // Cache Result
            if (this.canPlaySourceResult) { return this.canPlaySourceResult; }
            // Loop through sources and check if any can play
            var children = this.video.children;
            for (var i = 0, j = children.length; i < j; i++) {
                if (children[i].tagName.toUpperCase() == "SOURCE") {
                    var canPlay = this.video.canPlayType(children[i].type) || this.canPlayExt(children[i].src);
                    if (canPlay == "probably" || canPlay == "maybe") {
                        this.firstPlayableSource = children[i];
                        this.canPlaySourceResult = true;
                        return true;
                    }
                }
            }
            this.canPlaySourceResult = false;
            return false;
        },
        // Check if the extention is compatible, for when type won't work
        canPlayExt: function (src) {
            if (!src) { return ""; }
            var match = src.match(/\.([^\.]+)$/);
            if (match && match[1]) {
                var ext = match[1].toLowerCase();
                // Android canPlayType doesn't work
                if (VideoJS.isAndroid()) {
                    if (ext == "mp4" || ext == "m4v") { return "maybe"; }
                    // Allow Apple HTTP Streaming for iOS
                } else if (VideoJS.isIOS()) {
                    if (ext == "m3u8") { return "maybe"; }
                }
            }
            return "";
        },
        // Force the video source - Helps fix loading bugs in a handful of devices, like the iPad/iPhone poster bug
        // And iPad/iPhone javascript include location bug. And Android type attribute bug
        forceTheSource: function () {
            this.video.src = this.firstPlayableSource.src; // From canPlaySource()
            this.video.load();
        },
        /* Device Fixes
        ================================================================================ */
        // Support older browsers that used "autobuffer"
        fixPreloading: function () {
            if (typeof this.video.hasAttribute == "function" && this.video.hasAttribute("preload") && this.video.preload != "none") {
                this.video.autobuffer = true; // Was a boolean
            } else {
                this.video.autobuffer = false;
                this.video.preload = "none";
            }
        },

        // Listen for Video Load Progress (currently does not if html file is local)
        // Buffered does't work in all browsers, so watching progress as well
        supportProgressEvents: function (e) {
            _V_.addListener(this.video, 'progress', this.playerOnVideoProgress.context(this));
        },
        playerOnVideoProgress: function (event) {
            this.setBufferedFromProgress(event);
        },
        setBufferedFromProgress: function (event) { // HTML5 Only
            if (event.total > 0) {
                var newBufferEnd = (event.loaded / event.total) * this.duration();
                if (newBufferEnd > this.values.bufferEnd) { this.values.bufferEnd = newBufferEnd; }
            }
        },

        iOSInterface: function () {
            if (VideoJS.iOSVersion() < 4) { this.forceTheSource(); } // Fix loading issues
            if (VideoJS.isIPad()) { // iPad could work with controlsBelow
                this.buildAndActivateSpinner(); // Spinner still works well on iPad, since iPad doesn't have one
            }
        },

        // Fix android specific quirks
        // Use built-in controls, but add the big play button, since android doesn't have one.
        androidInterface: function () {
            this.forceTheSource(); // Fix loading issues
            _V_.addListener(this.video, "click", function () { this.play(); }); // Required to play
            this.buildBigPlayButton(); // But don't activate the normal way. Pause doesn't work right on android.
            _V_.addListener(this.bigPlayButton, "click", function () { this.play(); } .context(this));
            this.positionBox();
            this.showBigPlayButtons();
        },
        /* Wait for styles (TODO: move to _V_)
        ================================================================================ */
        loadInterface: function () {
            if (!this.stylesHaveLoaded()) {
                // Don't want to create an endless loop either.
                if (!this.positionRetries) { this.positionRetries = 1; }
                if (this.positionRetries++ < 100) {
                    setTimeout(this.loadInterface.context(this), 10);
                    return;
                }
            }
            this.hideStylesCheckDiv();
            this.showPoster();
            if (this.video.paused !== false) { this.showBigPlayButtons(); }
            if (this.options.controlsAtStart) { this.showControlBars(); }
            this.positionAll();
        },
        /* Control Bar
        ================================================================================ */
        buildAndActivateControlBar: function () {
            /* Creating this HTML
            <div class="vjs-controls">
            <div class="vjs-play-control">
            <span></span>
            </div>
            <div class="vjs-progress-control">
            <div class="vjs-progress-holder">
            <div class="vjs-load-progress"></div>
            <div class="vjs-play-progress"></div>
            </div>
            </div>
            <div class="vjs-time-control">
            <span class="vjs-current-time-display">00:00</span><span> / </span><span class="vjs-duration-display">00:00</span>
            </div>
            <div class="vjs-volume-control">
            <div>
            <span></span><span></span><span></span><span></span><span></span><span></span>
            </div>
            </div>
            <div class="vjs-fullscreen-control">
            <div>
            <span></span><span></span><span></span><span></span>
            </div>
            </div>
            </div>
            */

            // Create a div to hold the different controls
            this.controls = _V_.createElement("div", { className: "vjs-controls" });
            // Add the controls to the video's container
            this.box.appendChild(this.controls);
            this.activateElement(this.controls, "controlBar");
            this.activateElement(this.controls, "mouseOverVideoReporter");

            // Build the play control
            this.playControl = _V_.createElement("div", { className: "vjs-play-control", innerHTML: "<span></span>" });
            this.controls.appendChild(this.playControl);
            this.activateElement(this.playControl, "playToggle");

            // Build the progress control
            this.progressControl = _V_.createElement("div", { className: "vjs-progress-control" });
            this.controls.appendChild(this.progressControl);

            // Create a holder for the progress bars
            this.progressHolder = _V_.createElement("div", { className: "vjs-progress-holder" });
            this.progressControl.appendChild(this.progressHolder);
            this.activateElement(this.progressHolder, "currentTimeScrubber");

            // Create the loading progress display
            this.loadProgressBar = _V_.createElement("div", { className: "vjs-load-progress" });
            this.progressHolder.appendChild(this.loadProgressBar);
            this.activateElement(this.loadProgressBar, "loadProgressBar");

            // Create the playing progress display
            this.playProgressBar = _V_.createElement("div", { className: "vjs-play-progress" });
            this.progressHolder.appendChild(this.playProgressBar);
            this.activateElement(this.playProgressBar, "playProgressBar");

            // Create the progress time display (00:00 / 00:00)
            this.timeControl = _V_.createElement("div", { className: "vjs-time-control" });
            this.controls.appendChild(this.timeControl);

            // Create the current play time display
            this.currentTimeDisplay = _V_.createElement("span", { className: "vjs-current-time-display", innerHTML: "00:00" });
            this.timeControl.appendChild(this.currentTimeDisplay);
            this.activateElement(this.currentTimeDisplay, "currentTimeDisplay");

            // Add time separator
            this.timeSeparator = _V_.createElement("span", { innerHTML: " / " });
            this.timeControl.appendChild(this.timeSeparator);

            // Create the total duration display
            this.durationDisplay = _V_.createElement("span", { className: "vjs-duration-display", innerHTML: "00:00" });
            this.timeControl.appendChild(this.durationDisplay);
            this.activateElement(this.durationDisplay, "durationDisplay");

            // Create the volumne control
            this.volumeControl = _V_.createElement("div", {
                className: "vjs-volume-control",
                innerHTML: "<div><span></span><span></span><span></span><span></span><span></span><span></span></div>"
            });
            this.controls.appendChild(this.volumeControl);
            this.activateElement(this.volumeControl, "volumeScrubber");

            this.volumeDisplay = this.volumeControl.children[0];
            this.activateElement(this.volumeDisplay, "volumeDisplay");

            // Crete the fullscreen control
            this.fullscreenControl = _V_.createElement("div", {
                className: "vjs-fullscreen-control",
                innerHTML: "<div><span></span><span></span><span></span><span></span></div>"
            });
            this.controls.appendChild(this.fullscreenControl);
            this.activateElement(this.fullscreenControl, "fullscreenToggle");
        },
        /* Poster Image
        ================================================================================ */
        buildAndActivatePoster: function () {
            this.updatePosterSource();
            if (this.video.poster) {
                this.poster = document.createElement("img");
                // Add poster to video box
                this.box.appendChild(this.poster);

                // Add poster image data
                this.poster.src = this.video.poster;
                // Add poster styles
                this.poster.className = "vjs-poster";
                this.activateElement(this.poster, "poster");
            } else {
                this.poster = false;
            }
        },
        /* Big Play Button
        ================================================================================ */
        buildBigPlayButton: function () {
            /* Creating this HTML
            <div class="vjs-big-play-button"><span></span></div>
            */
            this.bigPlayButton = _V_.createElement("div", {
                className: "vjs-big-play-button",
                innerHTML: "<span></span>"
            });
            this.box.appendChild(this.bigPlayButton);
            this.activateElement(this.bigPlayButton, "bigPlayButton");
        },
        /* Spinner (Loading)
        ================================================================================ */
        buildAndActivateSpinner: function () {
            this.spinner = _V_.createElement("div", {
                className: "vjs-spinner",
                innerHTML: "<div></div><div></div><div></div><div></div><div></div><div></div><div></div><div></div>"
            });
            this.box.appendChild(this.spinner);
            this.activateElement(this.spinner, "spinner");
        },
        /* Styles Check - Check if styles are loaded (move ot _V_)
        ================================================================================ */
        // Sometimes the CSS styles haven't been applied to the controls yet
        // when we're trying to calculate the height and position them correctly.
        // This causes a flicker where the controls are out of place.
        buildStylesCheckDiv: function () {
            this.stylesCheckDiv = _V_.createElement("div", { className: "vjs-styles-check" });
            this.stylesCheckDiv.style.position = "absolute";
            this.box.appendChild(this.stylesCheckDiv);
        },
        hideStylesCheckDiv: function () { this.stylesCheckDiv.style.display = "none"; },
        stylesHaveLoaded: function () {
            if (this.stylesCheckDiv.offsetHeight != 5) {
                return false;
            } else {
                return true;
            }
        },
        /* VideoJS Box - Holds all elements
        ================================================================================ */
        positionAll: function () {
            this.positionBox();
            this.positionControlBars();
            this.positionPoster();
        },
        positionBox: function () {
            // Set width based on fullscreen or not.
            if (this.videoIsFullScreen) {
                this.box.style.width = "";
                this.element.style.height = "";
                if (this.options.controlsBelow) {
                    this.box.style.height = "";
                    this.element.style.height = (this.box.offsetHeight - this.controls.offsetHeight) + "px";
                }
            } else {
                this.box.style.width = this.width() + "px";
                this.element.style.height = this.height() + "px";
                if (this.options.controlsBelow) {
                    this.element.style.height = "";
                    // this.box.style.height = this.video.offsetHeight + this.controls.offsetHeight + "px";
                }
            }
        },
        /* Subtitles
        ================================================================================ */
        getSubtitles: function () {
            var tracks = this.video.getElementsByTagName("TRACK");
            for (var i = 0, j = tracks.length; i < j; i++) {
                if (tracks[i].getAttribute("kind") == "subtitles" && tracks[i].getAttribute("src")) {
                    this.subtitlesSource = tracks[i].getAttribute("src");
                    this.loadSubtitles();
                    this.buildSubtitles();
                }
            }
        },
        loadSubtitles: function () { _V_.get(this.subtitlesSource, this.parseSubtitles.context(this)); },
        parseSubtitles: function (subText) {
            var lines = subText.split("\n"),
        line = "",
        subtitle, time, text;
            this.subtitles = [];
            this.currentSubtitle = false;
            this.lastSubtitleIndex = 0;

            for (var i = 0; i < lines.length; i++) {
                line = _V_.trim(lines[i]); // Trim whitespace and linebreaks
                if (line) { // Loop until a line with content

                    // First line - Number
                    subtitle = {
                        id: line, // Subtitle Number
                        index: this.subtitles.length // Position in Array
                    };

                    // Second line - Time
                    line = _V_.trim(lines[++i]);
                    time = line.split(" --> ");
                    subtitle.start = this.parseSubtitleTime(time[0]);
                    subtitle.end = this.parseSubtitleTime(time[1]);

                    // Additional lines - Subtitle Text
                    text = [];
                    for (var j = i; j < lines.length; j++) { // Loop until a blank line or end of lines
                        line = _V_.trim(lines[++i]);
                        if (!line) { break; }
                        text.push(line);
                    }
                    subtitle.text = text.join('<br/>');

                    // Add this subtitle
                    this.subtitles.push(subtitle);
                }
            }
        },

        parseSubtitleTime: function (timeText) {
            var parts = timeText.split(':'),
        time = 0;
            // hours => seconds
            time += parseFloat(parts[0]) * 60 * 60;
            // minutes => seconds
            time += parseFloat(parts[1]) * 60;
            // get seconds
            var seconds = parts[2].split(/\.|,/); // Either . or ,
            time += parseFloat(seconds[0]);
            // add miliseconds
            ms = parseFloat(seconds[1]);
            if (ms) { time += ms / 1000; }
            return time;
        },

        buildSubtitles: function () {
            /* Creating this HTML
            <div class="vjs-subtitles"></div>
            */
            this.subtitlesDisplay = _V_.createElement("div", { className: 'vjs-subtitles' });
            this.box.appendChild(this.subtitlesDisplay);
            this.activateElement(this.subtitlesDisplay, "subtitlesDisplay");
        },

        /* Player API - Translate functionality from player to video
        ================================================================================ */
        addVideoListener: function (type, fn) { _V_.addListener(this.video, type, fn.rEvtContext(this)); },

        play: function () {
            this.video.play();
            return this;
        },
        onPlay: function (fn) { this.addVideoListener("play", fn); return this; },

        pause: function () {
            this.video.pause();
            return this;
        },
        onPause: function (fn) { this.addVideoListener("pause", fn); return this; },
        paused: function () { return this.video.paused; },

        currentTime: function (seconds) {
            if (seconds !== undefined) {
                try { this.video.currentTime = seconds; }
                catch (e) { this.warning(VideoJS.warnings.videoNotReady); }
                this.values.currentTime = seconds;
                return this;
            }
            return this.video.currentTime;
        },
        onCurrentTimeUpdate: function (fn) {
            this.currentTimeListeners.push(fn);
        },

        duration: function () {
            return this.video.duration;
        },

        buffered: function () {
            // Storing values allows them be overridden by setBufferedFromProgress
            if (this.values.bufferStart === undefined) {
                this.values.bufferStart = 0;
                this.values.bufferEnd = 0;
            }
            if (this.video.buffered && this.video.buffered.length > 0) {
                var newEnd = this.video.buffered.end(0);
                if (newEnd > this.values.bufferEnd) { this.values.bufferEnd = newEnd; }
            }
            return [this.values.bufferStart, this.values.bufferEnd];
        },

        volume: function (percentAsDecimal) {
            if (percentAsDecimal !== undefined) {
                // Force value to between 0 and 1
                this.values.volume = Math.max(0, Math.min(1, parseFloat(percentAsDecimal)));
                this.video.volume = this.values.volume;
                this.setLocalStorage("volume", this.values.volume);
                return this;
            }
            if (this.values.volume) { return this.values.volume; }
            return this.video.volume;
        },
        onVolumeChange: function (fn) { _V_.addListener(this.video, 'volumechange', fn.rEvtContext(this)); },

        width: function (width) {
            if (width !== undefined) {
                this.video.width = width; // Not using style so it can be overridden on fullscreen.
                this.box.style.width = width + "px";
                this.triggerResizeListeners();
                return this;
            }
            return this.video.offsetWidth;
        },
        height: function (height) {
            if (height !== undefined) {
                this.video.height = height;
                this.box.style.height = height + "px";
                this.triggerResizeListeners();
                return this;
            }
            return this.video.offsetHeight;
        },

        supportsFullScreen: function () {
            if (typeof this.video.webkitEnterFullScreen == 'function') {
                // Seems to be broken in Chromium/Chrome
                if (!navigator.userAgent.match("Chrome") && !navigator.userAgent.match("Mac OS X 10.5")) {
                    return true;
                }
            }
            return false;
        },

        html5EnterNativeFullScreen: function () {
            try {
                this.video.webkitEnterFullScreen();
            } catch (e) {
                if (e.code == 11) { this.warning(VideoJS.warnings.videoNotReady); }
            }
            return this;
        },

        // Turn on fullscreen (window) mode
        // Real fullscreen isn't available in browsers quite yet.
        enterFullScreen: function () {
            if (this.supportsFullScreen()) {
                this.html5EnterNativeFullScreen();
            } else {
                this.enterFullWindow();
            }
        },

        exitFullScreen: function () {
            if (this.supportsFullScreen()) {
                // Shouldn't be called
            } else {
                this.exitFullWindow();
            }
        },

        enterFullWindow: function () {
            this.videoIsFullScreen = true;
            // Storing original doc overflow value to return to when fullscreen is off
            this.docOrigOverflow = document.documentElement.style.overflow;
            // Add listener for esc key to exit fullscreen
            _V_.addListener(document, "keydown", this.fullscreenOnEscKey.rEvtContext(this));
            // Add listener for a window resize
            _V_.addListener(window, "resize", this.fullscreenOnWindowResize.rEvtContext(this));
            // Hide any scroll bars
            document.documentElement.style.overflow = 'hidden';
            // Apply fullscreen styles
            _V_.addClass(this.box, "vjs-fullscreen");
            // Resize the box, controller, and poster
            this.positionAll();
        },

        // Turn off fullscreen (window) mode
        exitFullWindow: function () {
            this.videoIsFullScreen = false;
            document.removeEventListener("keydown", this.fullscreenOnEscKey, false);
            window.removeEventListener("resize", this.fullscreenOnWindowResize, false);
            // Unhide scroll bars.
            document.documentElement.style.overflow = this.docOrigOverflow;
            // Remove fullscreen styles
            _V_.removeClass(this.box, "vjs-fullscreen");
            // Resize the box, controller, and poster to original sizes
            this.positionAll();
        },

        onError: function (fn) { this.addVideoListener("error", fn); return this; },
        onEnded: function (fn) {
            this.addVideoListener("ended", fn); return this;
        }
    });

    ////////////////////////////////////////////////////////////////////////////////
    // Element Behaviors
    // Tell elements how to act or react
    ////////////////////////////////////////////////////////////////////////////////

    /* Player Behaviors - How VideoJS reacts to what the video is doing.
    ================================================================================ */
    VideoJS.player.newBehavior("player", function (player) {
        this.onError(this.playerOnVideoError);
        // Listen for when the video is played
        this.onPlay(this.playerOnVideoPlay);
        this.onPlay(this.trackCurrentTime);
        // Listen for when the video is paused
        this.onPause(this.playerOnVideoPause);
        this.onPause(this.stopTrackingCurrentTime);
        // Listen for when the video ends
        this.onEnded(this.playerOnVideoEnded);
        // Set interval for load progress using buffer watching method
        // this.trackCurrentTime();
        this.trackBuffered();
        // Buffer Full
        this.onBufferedUpdate(this.isBufferFull);
    }, {
        playerOnVideoError: function (event) {
            this.log(event);
            this.log(this.video.error);
        },
        playerOnVideoPlay: function (event) { this.hasPlayed = true; },
        playerOnVideoPause: function (event) { },
        playerOnVideoEnded: function (event) {
            this.currentTime(0);
            this.pause();
        },

        /* Load Tracking -------------------------------------------------------------- */
        // Buffer watching method for load progress.
        // Used for browsers that don't support the progress event
        trackBuffered: function () {
            this.bufferedInterval = setInterval(this.triggerBufferedListeners.context(this), 500);
        },
        stopTrackingBuffered: function () { clearInterval(this.bufferedInterval); },
        bufferedListeners: [],
        onBufferedUpdate: function (fn) {
            this.bufferedListeners.push(fn);
        },
        triggerBufferedListeners: function () {
            this.isBufferFull();
            this.each(this.bufferedListeners, function (listener) {
                (listener.context(this))();
            });
        },
        isBufferFull: function () {
            if (this.bufferedPercent() == 1) { this.stopTrackingBuffered(); }
        },

        /* Time Tracking -------------------------------------------------------------- */
        trackCurrentTime: function () {
            if (this.currentTimeInterval) { clearInterval(this.currentTimeInterval); }
            this.currentTimeInterval = setInterval(this.triggerCurrentTimeListeners.context(this), 100); // 42 = 24 fps
            this.trackingCurrentTime = true;
        },
        // Turn off play progress tracking (when paused or dragging)
        stopTrackingCurrentTime: function () {
            clearInterval(this.currentTimeInterval);
            this.trackingCurrentTime = false;
        },
        currentTimeListeners: [],
        // onCurrentTimeUpdate is in API section now
        triggerCurrentTimeListeners: function (late, newTime) { // FF passes milliseconds late as the first argument
            this.each(this.currentTimeListeners, function (listener) {
                (listener.context(this))(newTime || this.currentTime());
            });
        },

        /* Resize Tracking -------------------------------------------------------------- */
        resizeListeners: [],
        onResize: function (fn) {
            this.resizeListeners.push(fn);
        },
        // Trigger anywhere the video/box size is changed.
        triggerResizeListeners: function () {
            this.each(this.resizeListeners, function (listener) {
                (listener.context(this))();
            });
        }
    }
);
    /* Mouse Over Video Reporter Behaviors - i.e. Controls hiding based on mouse location
    ================================================================================ */
    VideoJS.player.newBehavior("mouseOverVideoReporter", function (element) {
        // Listen for the mouse move the video. Used to reveal the controller.
        _V_.addListener(element, "mousemove", this.mouseOverVideoReporterOnMouseMove.context(this));
        // Listen for the mouse moving out of the video. Used to hide the controller.
        _V_.addListener(element, "mouseout", this.mouseOverVideoReporterOnMouseOut.context(this));
    }, {
        mouseOverVideoReporterOnMouseMove: function () {
            this.showControlBars();
            clearInterval(this.mouseMoveTimeout);
            this.mouseMoveTimeout = setTimeout(this.hideControlBars.context(this), 4000);
        },
        mouseOverVideoReporterOnMouseOut: function (event) {
            // Prevent flicker by making sure mouse hasn't left the video
            var parent = event.relatedTarget;
            while (parent && parent !== this.box) {
                parent = parent.parentNode;
            }
            if (parent !== this.box) {
                this.hideControlBars();
            }
        }
    }
);
    /* Mouse Over Video Reporter Behaviors - i.e. Controls hiding based on mouse location
    ================================================================================ */
    VideoJS.player.newBehavior("box", function (element) {
        this.positionBox();
        _V_.addClass(element, "vjs-paused");
        this.activateElement(element, "mouseOverVideoReporter");
        this.onPlay(this.boxOnVideoPlay);
        this.onPause(this.boxOnVideoPause);
    }, {
        boxOnVideoPlay: function () {
            _V_.removeClass(this.box, "vjs-paused");
            _V_.addClass(this.box, "vjs-playing");
        },
        boxOnVideoPause: function () {
            _V_.removeClass(this.box, "vjs-playing");
            _V_.addClass(this.box, "vjs-paused");
        }
    }
);
    /* Poster Image Overlay
    ================================================================================ */
    VideoJS.player.newBehavior("poster", function (element) {
        this.activateElement(element, "mouseOverVideoReporter");
        this.activateElement(element, "playButton");
        this.onPlay(this.hidePoster);
        this.onEnded(this.showPoster);
        this.onResize(this.positionPoster);
    }, {
        showPoster: function () {
            if (!this.poster) { return; }
            this.poster.style.display = "block";
            this.positionPoster();
        },
        positionPoster: function () {
            // Only if the poster is visible
            if (!this.poster || this.poster.style.display == 'none') { return; }
            this.poster.style.height = this.height() + "px"; // Need incase controlsBelow
            this.poster.style.width = this.width() + "px"; // Could probably do 100% of box
        },
        hidePoster: function () {
            if (!this.poster) { return; }
            this.poster.style.display = "none";
        },
        // Update poster source from attribute or fallback image
        // iPad breaks if you include a poster attribute, so this fixes that
        updatePosterSource: function () {
            if (!this.video.poster) {
                var images = this.video.getElementsByTagName("img");
                if (images.length > 0) { this.video.poster = images[0].src; }
            }
        }
    }
);
    /* Control Bar Behaviors
    ================================================================================ */
    VideoJS.player.newBehavior("controlBar", function (element) {
        if (!this.controlBars) {
            this.controlBars = [];
            this.onResize(this.positionControlBars);
        }
        this.controlBars.push(element);
        _V_.addListener(element, "mousemove", this.onControlBarsMouseMove.context(this));
        _V_.addListener(element, "mouseout", this.onControlBarsMouseOut.context(this));
    }, {
        showControlBars: function () {
            if (!this.options.controlsAtStart && !this.hasPlayed) { return; }
            this.each(this.controlBars, function (bar) {
                bar.style.display = "block";
            });
        },
        // Place controller relative to the video's position (now just resizing bars)
        positionControlBars: function () {
            this.updatePlayProgressBars();
            this.updateLoadProgressBars();
        },
        hideControlBars: function () {
            if (this.options.controlsHiding && !this.mouseIsOverControls) {
                this.each(this.controlBars, function (bar) {
                    bar.style.display = "none";
                });
            }
        },
        // Block controls from hiding when mouse is over them.
        onControlBarsMouseMove: function () { this.mouseIsOverControls = true; },
        onControlBarsMouseOut: function (event) {
            this.mouseIsOverControls = false;
        }
    }
);
    /* PlayToggle, PlayButton, PauseButton Behaviors
    ================================================================================ */
    // Play Toggle
    VideoJS.player.newBehavior("playToggle", function (element) {
        if (!this.elements.playToggles) {
            this.elements.playToggles = [];
            this.onPlay(this.playTogglesOnPlay);
            this.onPause(this.playTogglesOnPause);
        }
        this.elements.playToggles.push(element);
        _V_.addListener(element, "click", this.onPlayToggleClick.context(this));
    }, {
        onPlayToggleClick: function (event) {
            if (this.paused()) {
                this.play();
            } else {
                this.pause();
            }
        },
        playTogglesOnPlay: function (event) {
            this.each(this.elements.playToggles, function (toggle) {
                _V_.removeClass(toggle, "vjs-paused");
                _V_.addClass(toggle, "vjs-playing");
            });
        },
        playTogglesOnPause: function (event) {
            this.each(this.elements.playToggles, function (toggle) {
                _V_.removeClass(toggle, "vjs-playing");
                _V_.addClass(toggle, "vjs-paused");
            });
        }
    }
);
    // Play
    VideoJS.player.newBehavior("playButton", function (element) {
        _V_.addListener(element, "click", this.onPlayButtonClick.context(this));
    }, {
        onPlayButtonClick: function (event) { this.play(); }
    }
);
    // Pause
    VideoJS.player.newBehavior("pauseButton", function (element) {
        _V_.addListener(element, "click", this.onPauseButtonClick.context(this));
    }, {
        onPauseButtonClick: function (event) { this.pause(); }
    }
);
    /* Play Progress Bar Behaviors
    ================================================================================ */
    VideoJS.player.newBehavior("playProgressBar", function (element) {
        if (!this.playProgressBars) {
            this.playProgressBars = [];
            this.onCurrentTimeUpdate(this.updatePlayProgressBars);
        }
        this.playProgressBars.push(element);
    }, {
        // Ajust the play progress bar's width based on the current play time
        updatePlayProgressBars: function (newTime) {
            var progress = (newTime !== undefined) ? newTime / this.duration() : this.currentTime() / this.duration();
            if (isNaN(progress)) { progress = 0; }
            this.each(this.playProgressBars, function (bar) {
                if (bar.style) { bar.style.width = _V_.round(progress * 100, 2) + "%"; }
            });
        }
    }
);
    /* Load Progress Bar Behaviors
    ================================================================================ */
    VideoJS.player.newBehavior("loadProgressBar", function (element) {
        if (!this.loadProgressBars) { this.loadProgressBars = []; }
        this.loadProgressBars.push(element);
        this.onBufferedUpdate(this.updateLoadProgressBars);
    }, {
        updateLoadProgressBars: function () {
            this.each(this.loadProgressBars, function (bar) {
                if (bar.style) { bar.style.width = _V_.round(this.bufferedPercent() * 100, 2) + "%"; }
            });
        }
    }
);

    /* Current Time Display Behaviors
    ================================================================================ */
    VideoJS.player.newBehavior("currentTimeDisplay", function (element) {
        if (!this.currentTimeDisplays) {
            this.currentTimeDisplays = [];
            this.onCurrentTimeUpdate(this.updateCurrentTimeDisplays);
        }
        this.currentTimeDisplays.push(element);
    }, {
        // Update the displayed time (00:00)
        updateCurrentTimeDisplays: function (newTime) {
            if (!this.currentTimeDisplays) { return; }
            // Allows for smooth scrubbing, when player can't keep up.
            var time = (newTime) ? newTime : this.currentTime();
            this.each(this.currentTimeDisplays, function (dis) {
                dis.innerHTML = _V_.formatTime(time);
            });
        }
    }
);

    /* Duration Display Behaviors
    ================================================================================ */
    VideoJS.player.newBehavior("durationDisplay", function (element) {
        if (!this.durationDisplays) {
            this.durationDisplays = [];
            this.onCurrentTimeUpdate(this.updateDurationDisplays);
        }
        this.durationDisplays.push(element);
    }, {
        updateDurationDisplays: function () {
            if (!this.durationDisplays) { return; }
            this.each(this.durationDisplays, function (dis) {
                if (this.duration()) { dis.innerHTML = _V_.formatTime(this.duration()); }
            });
        }
    }
);

    /* Current Time Scrubber Behaviors
    ================================================================================ */
    VideoJS.player.newBehavior("currentTimeScrubber", function (element) {
        _V_.addListener(element, "mousedown", this.onCurrentTimeScrubberMouseDown.rEvtContext(this));
    }, {
        // Adjust the play position when the user drags on the progress bar
        onCurrentTimeScrubberMouseDown: function (event, scrubber) {
            event.preventDefault();
            this.currentScrubber = scrubber;

            this.stopTrackingCurrentTime(); // Allows for smooth scrubbing

            this.videoWasPlaying = !this.paused();
            this.pause();

            _V_.blockTextSelection();
            this.setCurrentTimeWithScrubber(event);
            _V_.addListener(document, "mousemove", this.onCurrentTimeScrubberMouseMove.rEvtContext(this));
            _V_.addListener(document, "mouseup", this.onCurrentTimeScrubberMouseUp.rEvtContext(this));
        },
        onCurrentTimeScrubberMouseMove: function (event) { // Removeable
            this.setCurrentTimeWithScrubber(event);
        },
        onCurrentTimeScrubberMouseUp: function (event) { // Removeable
            _V_.unblockTextSelection();
            document.removeEventListener("mousemove", this.onCurrentTimeScrubberMouseMove, false);
            document.removeEventListener("mouseup", this.onCurrentTimeScrubberMouseUp, false);
            if (this.videoWasPlaying) {
                this.play();
                this.trackCurrentTime();
            }
        },
        setCurrentTimeWithScrubber: function (event) {
            var newProgress = _V_.getRelativePosition(event.pageX, this.currentScrubber);
            var newTime = newProgress * this.duration();
            this.triggerCurrentTimeListeners(0, newTime); // Allows for smooth scrubbing
            // Don't let video end while scrubbing.
            if (newTime == this.duration()) { newTime = newTime - 0.1; }
            this.currentTime(newTime);
        }
    }
);
    /* Volume Display Behaviors
    ================================================================================ */
    VideoJS.player.newBehavior("volumeDisplay", function (element) {
        if (!this.volumeDisplays) {
            this.volumeDisplays = [];
            this.onVolumeChange(this.updateVolumeDisplays);
        }
        this.volumeDisplays.push(element);
        this.updateVolumeDisplay(element); // Set the display to the initial volume
    }, {
        // Update the volume control display
        // Unique to these default controls. Uses borders to create the look of bars.
        updateVolumeDisplays: function () {
            if (!this.volumeDisplays) { return; }
            this.each(this.volumeDisplays, function (dis) {
                this.updateVolumeDisplay(dis);
            });
        },
        updateVolumeDisplay: function (display) {
            var volNum = Math.ceil(this.volume() * 6);
            this.each(display.children, function (child, num) {
                if (num < volNum) {
                    _V_.addClass(child, "vjs-volume-level-on");
                } else {
                    _V_.removeClass(child, "vjs-volume-level-on");
                }
            });
        }
    }
);
    /* Volume Scrubber Behaviors
    ================================================================================ */
    VideoJS.player.newBehavior("volumeScrubber", function (element) {
        _V_.addListener(element, "mousedown", this.onVolumeScrubberMouseDown.rEvtContext(this));
    }, {
        // Adjust the volume when the user drags on the volume control
        onVolumeScrubberMouseDown: function (event, scrubber) {
            // event.preventDefault();
            _V_.blockTextSelection();
            this.currentScrubber = scrubber;
            this.setVolumeWithScrubber(event);
            _V_.addListener(document, "mousemove", this.onVolumeScrubberMouseMove.rEvtContext(this));
            _V_.addListener(document, "mouseup", this.onVolumeScrubberMouseUp.rEvtContext(this));
        },
        onVolumeScrubberMouseMove: function (event) {
            this.setVolumeWithScrubber(event);
        },
        onVolumeScrubberMouseUp: function (event) {
            this.setVolumeWithScrubber(event);
            _V_.unblockTextSelection();
            document.removeEventListener("mousemove", this.onVolumeScrubberMouseMove, false);
            document.removeEventListener("mouseup", this.onVolumeScrubberMouseUp, false);
        },
        setVolumeWithScrubber: function (event) {
            var newVol = _V_.getRelativePosition(event.pageX, this.currentScrubber);
            this.volume(newVol);
        }
    }
);
    /* Fullscreen Toggle Behaviors
    ================================================================================ */
    VideoJS.player.newBehavior("fullscreenToggle", function (element) {
        _V_.addListener(element, "click", this.onFullscreenToggleClick.context(this));
    }, {
        // When the user clicks on the fullscreen button, update fullscreen setting
        onFullscreenToggleClick: function (event) {
            if (!this.videoIsFullScreen) {
                this.enterFullScreen();
            } else {
                this.exitFullScreen();
            }
        },

        fullscreenOnWindowResize: function (event) { // Removeable
            this.positionControlBars();
        },
        // Create listener for esc key while in full screen mode
        fullscreenOnEscKey: function (event) { // Removeable
            if (event.keyCode == 27) {
                this.exitFullScreen();
            }
        }
    }
);
    /* Big Play Button Behaviors
    ================================================================================ */
    VideoJS.player.newBehavior("bigPlayButton", function (element) {
        if (!this.elements.bigPlayButtons) {
            this.elements.bigPlayButtons = [];
            this.onPlay(this.bigPlayButtonsOnPlay);
            this.onEnded(this.bigPlayButtonsOnEnded);
        }
        this.elements.bigPlayButtons.push(element);
        this.activateElement(element, "playButton");
    }, {
        bigPlayButtonsOnPlay: function (event) { this.hideBigPlayButtons(); },
        bigPlayButtonsOnEnded: function (event) { this.showBigPlayButtons(); },
        showBigPlayButtons: function () {
            this.each(this.elements.bigPlayButtons, function (element) {
                element.style.display = "block";
            });
        },
        hideBigPlayButtons: function () {
            this.each(this.elements.bigPlayButtons, function (element) {
                element.style.display = "none";
            });
        }
    }
);
    /* Spinner
    ================================================================================ */
    VideoJS.player.newBehavior("spinner", function (element) {
        if (!this.spinners) {
            this.spinners = [];
            _V_.addListener(this.video, "loadeddata", this.spinnersOnVideoLoadedData.context(this));
            _V_.addListener(this.video, "loadstart", this.spinnersOnVideoLoadStart.context(this));
            _V_.addListener(this.video, "seeking", this.spinnersOnVideoSeeking.context(this));
            _V_.addListener(this.video, "seeked", this.spinnersOnVideoSeeked.context(this));
            _V_.addListener(this.video, "canplay", this.spinnersOnVideoCanPlay.context(this));
            _V_.addListener(this.video, "canplaythrough", this.spinnersOnVideoCanPlayThrough.context(this));
            _V_.addListener(this.video, "waiting", this.spinnersOnVideoWaiting.context(this));
            _V_.addListener(this.video, "stalled", this.spinnersOnVideoStalled.context(this));
            _V_.addListener(this.video, "suspend", this.spinnersOnVideoSuspend.context(this));
            _V_.addListener(this.video, "playing", this.spinnersOnVideoPlaying.context(this));
            _V_.addListener(this.video, "timeupdate", this.spinnersOnVideoTimeUpdate.context(this));
        }
        this.spinners.push(element);
    }, {
        showSpinners: function () {
            this.each(this.spinners, function (spinner) {
                spinner.style.display = "block";
            });
            clearInterval(this.spinnerInterval);
            this.spinnerInterval = setInterval(this.rotateSpinners.context(this), 100);
        },
        hideSpinners: function () {
            this.each(this.spinners, function (spinner) {
                spinner.style.display = "none";
            });
            clearInterval(this.spinnerInterval);
        },
        spinnersRotated: 0,
        rotateSpinners: function () {
            this.each(this.spinners, function (spinner) {
                // spinner.style.transform =       'scale(0.5) rotate('+this.spinnersRotated+'deg)';
                spinner.style.WebkitTransform = 'scale(0.5) rotate(' + this.spinnersRotated + 'deg)';
                spinner.style.MozTransform = 'scale(0.5) rotate(' + this.spinnersRotated + 'deg)';
            });
            if (this.spinnersRotated == 360) { this.spinnersRotated = 0; }
            this.spinnersRotated += 45;
        },
        spinnersOnVideoLoadedData: function (event) { this.hideSpinners(); },
        spinnersOnVideoLoadStart: function (event) { this.showSpinners(); },
        spinnersOnVideoSeeking: function (event) { /* this.showSpinners(); */ },
        spinnersOnVideoSeeked: function (event) { /* this.hideSpinners(); */ },
        spinnersOnVideoCanPlay: function (event) { /* this.hideSpinners(); */ },
        spinnersOnVideoCanPlayThrough: function (event) { this.hideSpinners(); },
        spinnersOnVideoWaiting: function (event) {
            // Safari sometimes triggers waiting inappropriately
            // Like after video has played, any you play again.
            this.showSpinners();
        },
        spinnersOnVideoStalled: function (event) { },
        spinnersOnVideoSuspend: function (event) { },
        spinnersOnVideoPlaying: function (event) { this.hideSpinners(); },
        spinnersOnVideoTimeUpdate: function (event) {
            // Safari sometimes calls waiting and doesn't recover
            if (this.spinner.style.display == "block") { this.hideSpinners(); }
        }
    }
);
    /* Subtitles
    ================================================================================ */
    VideoJS.player.newBehavior("subtitlesDisplay", function (element) {
        if (!this.subtitleDisplays) {
            this.subtitleDisplays = [];
            this.onCurrentTimeUpdate(this.subtitleDisplaysOnVideoTimeUpdate);
            this.onEnded(function () { this.lastSubtitleIndex = 0; } .context(this));
        }
        this.subtitleDisplays.push(element);
    }, {
        subtitleDisplaysOnVideoTimeUpdate: function (time) {
            // Assuming all subtitles are in order by time, and do not overlap
            if (this.subtitles) {
                // If current subtitle should stay showing, don't do anything. Otherwise, find new subtitle.
                if (!this.currentSubtitle || this.currentSubtitle.start >= time || this.currentSubtitle.end < time) {
                    var newSubIndex = false,
                    // Loop in reverse if lastSubtitle is after current time (optimization)
                    // Meaning the user is scrubbing in reverse or rewinding
              reverse = (this.subtitles[this.lastSubtitleIndex].start > time),
                    // If reverse, step back 1 becase we know it's not the lastSubtitle
              i = this.lastSubtitleIndex - (reverse) ? 1 : 0;
                    while (true) { // Loop until broken
                        if (reverse) { // Looping in reverse
                            // Stop if no more, or this subtitle ends before the current time (no earlier subtitles should apply)
                            if (i < 0 || this.subtitles[i].end < time) { break; }
                            // End is greater than time, so if start is less, show this subtitle
                            if (this.subtitles[i].start < time) {
                                newSubIndex = i;
                                break;
                            }
                            i--;
                        } else { // Looping forward
                            // Stop if no more, or this subtitle starts after time (no later subtitles should apply)
                            if (i >= this.subtitles.length || this.subtitles[i].start > time) { break; }
                            // Start is less than time, so if end is later, show this subtitle
                            if (this.subtitles[i].end > time) {
                                newSubIndex = i;
                                break;
                            }
                            i++;
                        }
                    }

                    // Set or clear current subtitle
                    if (newSubIndex !== false) {
                        this.currentSubtitle = this.subtitles[newSubIndex];
                        this.lastSubtitleIndex = newSubIndex;
                        this.updateSubtitleDisplays(this.currentSubtitle.text);
                    } else if (this.currentSubtitle) {
                        this.currentSubtitle = false;
                        this.updateSubtitleDisplays("");
                    }
                }
            }
        },
        updateSubtitleDisplays: function (val) {
            this.each(this.subtitleDisplays, function (disp) {
                disp.innerHTML = val;
            });
        }
    }
);

    ////////////////////////////////////////////////////////////////////////////////
    // Convenience Functions (mini library)
    // Functions not specific to video or VideoJS and could probably be replaced with a library like jQuery
    ////////////////////////////////////////////////////////////////////////////////

    VideoJS.extend({

        addClass: function (element, classToAdd) {
            if ((" " + element.className + " ").indexOf(" " + classToAdd + " ") == -1) {
                element.className = element.className === "" ? classToAdd : element.className + " " + classToAdd;
            }
        },
        removeClass: function (element, classToRemove) {
            if (element.className.indexOf(classToRemove) == -1) { return; }
            var classNames = element.className.split(/\s+/);
            classNames.splice(classNames.lastIndexOf(classToRemove), 1);
            element.className = classNames.join(" ");
        },
        createElement: function (tagName, attributes) {
            return this.merge(document.createElement(tagName), attributes);
        },

        // Attempt to block the ability to select text while dragging controls
        blockTextSelection: function () {
            document.body.focus();
            document.onselectstart = function () { return false; };
        },
        // Turn off text selection blocking
        unblockTextSelection: function () { document.onselectstart = function () { return true; }; },

        // Return seconds as MM:SS
        formatTime: function (secs) {
            var seconds = Math.round(secs);
            var minutes = Math.floor(seconds / 60);
            minutes = (minutes >= 10) ? minutes : "0" + minutes;
            seconds = Math.floor(seconds % 60);
            seconds = (seconds >= 10) ? seconds : "0" + seconds;
            return minutes + ":" + seconds;
        },

        // Return the relative horizonal position of an event as a value from 0-1
        getRelativePosition: function (x, relativeElement) {
            return Math.max(0, Math.min(1, (x - this.findPosX(relativeElement)) / relativeElement.offsetWidth));
        },
        // Get an objects position on the page
        findPosX: function (obj) {
            var curleft = obj.offsetLeft;
            while (obj = obj.offsetParent) {
                curleft += obj.offsetLeft;
            }
            return curleft;
        },
        getComputedStyleValue: function (element, style) {
            return window.getComputedStyle(element, null).getPropertyValue(style);
        },

        round: function (num, dec) {
            if (!dec) { dec = 0; }
            return Math.round(num * Math.pow(10, dec)) / Math.pow(10, dec);
        },

        addListener: function (element, type, handler) {
            if (element.addEventListener) {
                element.addEventListener(type, handler, false);
            } else if (element.attachEvent) {
                element.attachEvent("on" + type, handler);
            }
        },
        removeListener: function (element, type, handler) {
            if (element.removeEventListener) {
                element.removeEventListener(type, handler, false);
            } else if (element.attachEvent) {
                element.detachEvent("on" + type, handler);
            }
        },

        get: function (url, onSuccess) {
            if (typeof XMLHttpRequest == "undefined") {
                XMLHttpRequest = function () {
                    try { return new ActiveXObject("Msxml2.XMLHTTP.6.0"); } catch (e) { }
                    try { return new ActiveXObject("Msxml2.XMLHTTP.3.0"); } catch (f) { }
                    try { return new ActiveXObject("Msxml2.XMLHTTP"); } catch (g) { }
                    //Microsoft.XMLHTTP points to Msxml2.XMLHTTP.3.0 and is redundant
                    throw new Error("This browser does not support XMLHttpRequest.");
                };
            }
            var request = new XMLHttpRequest();
            request.open("GET", url);
            request.onreadystatechange = function () {
                if (request.readyState == 4 && request.status == 200) {
                    onSuccess(request.responseText);
                }
            } .context(this);
            request.send();
        },

        trim: function (string) { return string.toString().replace(/^\s+/, "").replace(/\s+$/, ""); },

        // DOM Ready functionality adapted from jQuery. http://jquery.com/
        bindDOMReady: function () {
            if (document.readyState === "complete") {
                return VideoJS.onDOMReady();
            }
            if (document.addEventListener) {
                document.addEventListener("DOMContentLoaded", VideoJS.DOMContentLoaded, false);
                window.addEventListener("load", VideoJS.onDOMReady, false);
            } else if (document.attachEvent) {
                document.attachEvent("onreadystatechange", VideoJS.DOMContentLoaded);
                window.attachEvent("onload", VideoJS.onDOMReady);
            }
        },

        DOMContentLoaded: function () {
            if (document.addEventListener) {
                document.removeEventListener("DOMContentLoaded", VideoJS.DOMContentLoaded, false);
                VideoJS.onDOMReady();
            } else if (document.attachEvent) {
                if (document.readyState === "complete") {
                    document.detachEvent("onreadystatechange", VideoJS.DOMContentLoaded);
                    VideoJS.onDOMReady();
                }
            }
        },

        // Functions to be run once the DOM is loaded
        DOMReadyList: [],
        addToDOMReady: function (fn) {
            if (VideoJS.DOMIsReady) {
                fn.call(document);
            } else {
                VideoJS.DOMReadyList.push(fn);
            }
        },

        DOMIsReady: false,
        onDOMReady: function () {
            if (VideoJS.DOMIsReady) { return; }
            if (!document.body) { return setTimeout(VideoJS.onDOMReady, 13); }
            VideoJS.DOMIsReady = true;
            if (VideoJS.DOMReadyList) {
                for (var i = 0; i < VideoJS.DOMReadyList.length; i++) {
                    VideoJS.DOMReadyList[i].call(document);
                }
                VideoJS.DOMReadyList = null;
            }
        }
    });
    VideoJS.bindDOMReady();

    // Allows for binding context to functions
    // when using in event listeners and timeouts
    Function.prototype.context = function (obj) {
        var method = this,
  temp = function () {
      return method.apply(obj, arguments);
  };
        return temp;
    };

    // Like context, in that it creates a closure
    // But insteaad keep "this" intact, and passes the var as the second argument of the function
    // Need for event listeners where you need to know what called the event
    // Only use with event callbacks
    Function.prototype.evtContext = function (obj) {
        var method = this,
  temp = function () {
      var origContext = this;
      return method.call(obj, arguments[0], origContext);
  };
        return temp;
    };

    // Removeable Event listener with Context
    // Replaces the original function with a version that has context
    // So it can be removed using the original function name.
    // In order to work, a version of the function must already exist in the player/prototype
    Function.prototype.rEvtContext = function (obj, funcParent) {
        if (this.hasContext === true) { return this; }
        if (!funcParent) { funcParent = obj; }
        for (var attrname in funcParent) {
            if (funcParent[attrname] == this) {
                funcParent[attrname] = this.evtContext(obj);
                funcParent[attrname].hasContext = true;
                return funcParent[attrname];
            }
        }
        return this.evtContext(obj);
    };

    // jQuery Plugin
    if (window.jQuery) {
        (function ($) {
            $.fn.VideoJS = function (options) {
                this.each(function () {
                    VideoJS.setup(this, options);
                });
                return this;
            };
            $.fn.player = function () {
                return this[0].player;
            };
        })(jQuery);
    }


    // Expose to global
    window.VideoJS = window._V_ = VideoJS;

    // End self-executing function
})(window);
